Thanks to everyone that came out today and played! Both teams fought very hard today on extremely rough terrain, hats off to everyone that braved the cooler temperatures and brutal landscape. I hope everyone had a great time with us today.
It's great to always see familiar faces, all you old time Michigan Airsofters; there really isn't that many of us left anymore, it was good to see all you guys!
To all the new guys, I hope you all had a lot of fun today and I hope you'll come out and join us again in the future on a less messy occasion.
This is by far one of the toughest events seen in nearly ten years... Wow to everyone that played through it all!
At the end of the day, tan team left the field as the victor. The event had a final score of 6 green to 7 tan. With a partially completed objective being the decisive factor.
The rainfall of the previous night and early morning combined with an already high creek level created a situation that I have never encountered before. Normally you get one or the other in the lower basin; completely flooded (1-2 ft standing water) and not flooded (some muddy areas but mainly dry). Never an in-between level... The water level was just high enough to flood lower lying areas and deepen already muddy areas). The result was a very unique landscape of muddy areas in an peninsula-island layout. Low flooded areas, deep (flooded) runoff trenches, and isolated dry pockets.
This ended up devastating anything I had originally planned for game-play and 3/4 of all objectives I had planned for both teams for the entire the day. Anything involving paper/written intelligence is useless, high-low ground areas are isolated and seized and difficult to capture, and lower areas nearly impassible and improbable to hold. The Southern Ridge ended up being an isolated island, cut off by the creek itself and then the lower flooded area at the base. I also didn't want to force players to hold or use lower areas, I ended up having to because I was running out of high-ground objectives and terrain to use.
Players ended up concentrating in higher ground and ridge areas and not moving at all because of the flooding. In turn, this caused everything from respawn and FOB location problems, to boundary issues and switching areas... I personally feel this wasn't my favorite event nor my personal best because of all the flooding problems. Simply put guys, I couldn't use most of what I was going to do today because I didn't want to make everyone trudge through areas of 1-2 feet of water and I knew people wouldn't want to (or simply wouldn't).
I took this on Wednesday (May 11th): https://goo.gl/photos/cvx7Jy7SCEma3xP3AToday: https://goo.gl/photos/4ufXDdv9JbohjADS9Once again, I would like to thank everyone that came out today and braved the chilly temperatures and brutal field environment. Everyone fought hard and all teams were great today. I hope everyone comes out and joins us on a time when the creek isn't quite as high.
Event Photo Album: https://goo.gl/photos/CNTn37DadDcWzmoH9I will be posting more pictures when I get them. Thanks Triggs!