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Author Topic: SCN: OP Pushback 4  (Read 38255 times)

J.Cubed135

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SCN: OP Pushback 4
« on: March 20, 2023, 09:13:27 PM »
OP Pushback 4

Date: April 23rd, 2023

Time schedule:
BE ON TIME AND PLAN AHEAD. If you arrive after step off time you will be left behind and unable to join the game.
9:00 am – Gates open
10:00 am – Registration begins
11:15 am – Orientation / briefing
11:30 am – Step off
11:45 am – Game start

$20 
*Note: this will be a “private game” for only those who have seen this post or invited otherwise. Anyone is welcome to join as long as you understand the rules and concept of the game and agree to adhere to them.
In order to maintain quality of the game and keep everyone on the same page about the style of game being hosted, I’ll be scheduling this as a private game, so there is an additional fee I will be covering for everyone. Any contribution to help with this will be appreciated and any amount I collect over the fee will go back into future games via props and in-game items (tourniquets, bomb props, etc.). 

Rule set:
All replicas are restricted to semi auto only (no full auto, no burst, no binary, etc.) except for support style replicas used by a real military unit for such purpose (m249, pkm, m60, m240, pkp, etc.). Carbine or rifle based automatic replicas (M27, RPK, Shrike LMG) are allowed if they are configured to their real counterpart and are visually identifiable as such (bipod + optics). If you are unsure if your replica is under this category, PM me and we can discuss. 
Joule limits:
1.5J – *0ft MED
2.0J – 50ft MED, All automatic support replicas have 50ft MED regardless of being above 1.5J or not
2.5J – 100ft MED, DMR Only
3.0J – 150ft MED, Bolt Action Only

Medic, Revive, and Spawning system:
Any player can revive any player with a supplied arm band or the use of a fake tourniquet such as MSW branded tourniquets, up to a maximum of 2 times per life. Reset points will vary and change location based on the area the game is currently taking place in and the objective at the time. These changes will be relayed and explained throughout the game as it evolves and changes. Deaths by pyro or other simulation grenade are an immediate “out” for the players in the vicinity and must return to a reset point and are NOT eligible to be tourniquet revived.

Gameplay:
Objectives will vary throughout the day to include the traditional Pushback mode, capturing key points, planting prop bombs, hostage rescue, and VIP escort. Updates on objectives will be explained as the game evolves. The game will have small down times where you will regroup with your team to plan for the next objective and reload, but the game does not stop and we will not return to the staging area. Bring extra batteries, back up replicas, ammo, water, and food to last yourself throughout the day.
Bringing a programmable radio will be a huge benefit to you and your team to be able to communicate. The main theme of this game is teamwork and collaboration.

If you have any additional questions, PM me or find this post on the Michigan Airsoft Facebook Group.

MLoebig15

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Re: SCN: OP Pushback 4
« Reply #1 on: April 05, 2023, 04:13:30 PM »
Not sure what field this is taking place, and if the event has enough ppl interested to happen. Can someone update me on the status of this event?

Dime

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Re: SCN: OP Pushback 4
« Reply #2 on: April 11, 2023, 08:23:04 AM »
The event is at Hells survivers in Pinkney

TheItalynStalyn

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Re: SCN: OP Pushback 4
« Reply #3 on: April 27, 2023, 04:38:52 PM »
OP Pushback 4

If you have any additional questions, PM me or find this post on the Michigan Airsoft Facebook Group.

I was not able to make it to this event due to a pre-scheduled conflict, but I would be very interested in attending another game at Hell's Survivors if this is held again.

Was the event successful, and do you intend on hosting additional events at the same venue in the future?